STARGATE SG-1: SEASON 9



9.1: Avalon: Part I - 9.2: Avalon: Part II - 9.3: Origin - 9.4: The Ties That Bind - 9.5: The Powers That Be - 9.6: Beachhead - 9.7: Ex Deus Machina - 9.8: Babylon - 9.9: Prototype - 9.10: The Fourth Horseman: Part I - 9.11: The Fourth Horseman: Part II - 9.12: Collateral Damage - 9.13: Ripple Effect - 9.14: Stronghold - 9.15: Ethon - 9.16: Off the Grid - 9.17: The Scourge - 9.18: Arthur's Mantle - 9.19: Crusade - 9.20: Camelot




9.1: Avalon: Part I

Written by Robert C. Cooper
Directed by Andy Mitika

As I was watching this season premiere, I was struck by the overwhelming touch of the familiar. It wasn’t just the return of a certain energy to the storytelling. It wasn’t just the welcome return of Ben Browder and Claudia Black to my television screen. It was the feeling that I had during the eighth season of “X-Files”, when the producers sought to continue that series once David Duchovny decided he was done with the show.

Robert Patrick was brought in as a new character (John Doggett) and immediately the fandom was fractured into two warring camps: those who wanted the series to end without Duchovny, and those who wanted to see where the writers could take things with a new character in the mix. The ratings took a predictable drop, and even now, the overwhelming opinion is that it was a mistake. Yet that masks something that many fans have since discovered on their own: the final seasons of “X-Files” were hardly the universal horribleness that some Duchovny adherents insisted.

There will inevitably be those who bemoan the fact that Jack O’Neill is no longer a mainstay of the series. True, he was the heart of the team for several seasons, but it’s been a while since he’s been truly a presence. He was reduced to a few snide (often lame) comments here and there, and at times, he was visibly bored. Browder looks anything but bored, and he has an equally strong comedic pedigree. If this episode is any indication, he understands the series’ inherent mixture of the serious and self-aware absurd and plays it to the hilt. There are shades of John Crichton in Mitchell, but the characters are distinct enough to allow the familiar to inform the unique.

Vala, however, is a more troubling character. Claudia Black certainly plays the character with relish, and it’s clear that she enjoys being sexy without apology. The corseted wardrobe definitely doesn’t hurt! But she sometimes plays the character too over the top, crossing the line that her initial appearance tred so carefully. Given how serious the episode was at the beginning, Vala’s antics brought the episode back towards the hilarity a bit too quickly. It’s still a lot of fun to see Claudia again, though, and she serves the necessary purpose of driving characters who were logically growing apart back onto the team.

Speaking of that necessity, I love the fact that the team is split up when the episode begins. It would strain credibility beyond all measure for the end of the eighth season to not result in a fractured team. It’s perfect to begin with the new commander and the new general. It’s still a hard break from the old regime, but it avoids the cliché of “passing the torch”. Landry is thankfully very different from Hammond or O’Neill. I’m still not sure what I think of him, but I didn’t immediately hate his guts, so it’s a better start that I was expecting!

With all the focus on the new characters, it’s almost jarring when Daniel and Teal’c return to the story. Daniel’s involvement is perhaps more logical, thanks to his character’s relationship with Vala; Teal’c feels like he was forced into the story. Amanda’s “delicate condition” thankfully makes her return a bit more protracted, giving the writers the chance to make that a more organic process. I’m not loving Daniel’s beard, but hey, it’s better than that thing that bonded to Teal’c’s chin a few seasons back!

As for the story itself: typically half-cheesy, especially the Merlin stuff. “Stargate” has always embraced its own inherent absurdity, reveling in the fact that the whole “mythological” motif was a bit over the top at times. Yet it makes perfect sense, within the context of the series, for Merlin to have been related to the Ancients and Avalon to have a real-world meaning. It can be goofy, but that’s part of the charm (at least for me!).

This is apparently the first part of a three part premiere, which means that there’s a lot still to be revealed. The writers are taking their time with things, and hopefully, I’m not the only one willing to see what they can so with fresh blood. As much as I admit that “SG-1” has always been about a core team of people, the series has enough legs to it to bring in new cast members and still survive. Unless, of course, the fans aren’t willing to go along for the ride.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10


*****


9.2: Avalon: Part II

Written by Robert C. Cooper
Directed by Andy Mitika

Picking up where the previous episode left off, this installment has all the hallmarks of being the second part of a trilogy. It resolves the immediate cliffhanger from the premiere and sets up the third and final part of the story. The scope of the season premiere as a whole is now a lot easier to appreciate. I like the fact that three episodes are being used to introduce the basis for the new status quo instead of just one; it gives the writers more time to establish a clear and present danger.

The resolution to the Ancients’ puzzles is fairly simple. I’m not sure I buy the idea of an Ancient, even Merlin, using Arabic numerals, but conceptually, it works well enough. The swordplay is a bit silly at times, but that’s probably intentional. Again, like the previous episode, Mitchell avoids being a clone of John Crichton, but there’s enough similarly between the two to let Ben Browder shine.

So the point is this, it seems: a device for long-range communication with other humans related to the Ancients is discovered, and Daniel uncovers the possibility that the Ancients originated from someplace other than Earth. (For some reason, I don’t remember that last bit being much of a question, but I could be mixing up my SF-TV mythologies.) I like the connection to “Citizen Joe” (an underrated commentary on fandom, I thought).

So the Ancients have a name now…Altera? And it seems that the Ancients that were hanging around the Milky Way/Pegasus galaxy region were more useful when they decided to ascend, because at least they weren’t demanding that their descendents worship them like gods! The suggestion seems to be that the Ori are Ascended who are all too happy to interfere. In other words, I expect them to be like a whole mess of beings like Anubis, but with absolutely no ties to the Goa’uld. Not a good thing!

I loved the immolation scene, because I never thought it would actually play out. Kudos to the writing team for going the extra mile! Sure, the whole religious extremism angle was covered plenty of times in the past, and there were some very familiar elements, but it was necessary to provide the framework for how the Ori had manipulated the situation. Vala’s resurrection was also important to establishing the Ori as manipulative. (This kind of new direction for the mythology, based in the old but exploring new ground, is exactly what “X-Files” failed to do.)

Speaking of Vala, she was a lot less annoying this time around. I think it was because the writers didn’t feel the need to smack us over the head with her personality. It’s out there, it’s established…time to move on and just let it happen. Dr. Lam should prove to be an interesting “replacement” for Janet after all this time, and I like the fact that there’s a relationship (father and daughter, I reckon) with Landry. It adds to the potential drama.

The only thing that doesn’t quite work so far is the ongoing process of isolating Teal’c from the Jaffa High Council. So much is happening off-screen that it’s hard to get a good feel for it. I hope that the next episode culminates in something a bit more definitive than Teal’c deciding, off-screen, to rejoin SG-1. The best way to revitalize the series is to continue focus on the characters and several ongoing, inter-connected plot threads.

I’m still trying to figure out how the whole Merlin/Avalon thing led into the Altera/Ori thing, but it feels like the kind of unexpected direction that the plot would have taken in earlier seasons. Then again, if the writers were looking to smooth over the obvious goal of introducing the Ori, this is about as organic a way of doing as I can think of. The writers had to sell a lot to the fans, and while I’m sure it didn’t work for everyone, it’s a strong case for a renewed sense of purpose.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10


*****


9.3: Origin

Written by Robert C. Cooper
Directed by Brad Turner

This is essentially the end of the long process of “passing the torch”, which was, I suppose, an inevitable storytelling concern. I like the fact that they allow the new characters to establish themselves first before having O’Neill show up and give his own brand of approval. It actually feels a bit intrusive when he walks in the door, and that tells me that the writers have made their case for the new team.

So this is the beginning of a new direction in the “Stargate” mythology. Actually, it feels like an organic extension of what has come before, especially in light of what’s been happening in the Pegasus Galaxy. The Ancients (Altera, Alterans, whatever) started out as these great enlightened folk, but over the past several seasons, their motives and choices have been seriously questioned.

Enter the Ori (nice play on the word “origin”!), who seem to have taken the whole “holier than thou” thing to a whole new level. As the characters point out constantly in this episode, the Ori are even worse than the snakeheads, because in a lot of ways, the Ori have all the hallmarks of gods. There must be a weakness, but it’s certainly not evident at this point. And thanks to the usual “Stargate” method of taking all possible precautions, Daniel hands the Ori a whole new galaxy to convert or annihilate.

Granted, it’s not all Daniel’s fault; how could he know that the Ori were assuming that their brethren back in the Milky Way were running things with an equally iron fist? If there’s one thing that “Stargate” has underscored over the years, it’s the fact that a relatively weak alliance built on celebration of diversity will always look like a feast to much stronger totalitarian regimes.

Naturally, the new Jaffa Nation would be a strong ally for the effort to contain and repel this new influx of “false gods”, but I don’t think it will be that easy. There’s the general disdain of Teal’c, for one thing, and the overwhelming sense that Gerak thinks that he ought to be given a lot more respect and authority in all matters than he really deserves. I suspect that the ongoing struggle to maintain that alliance will play in the hands of the Priory.

Several things are suggested about the Priors in this episode. First, it seems as though the Ori transform normal humans into some kind of modified servant. Those servants become the Priors, and there’s certainly a sense that there’s some mind control at work. Again, shades of the Goa’uld, but this time, the mind control is inherent, not based on a distinct parasite. Beyond that, the Priors have the resources to build ships and use gate travel to get to other galaxies without much effort. They also seem to remain in general telepathic contact with one another, possible with their relationship to the Ori at the center of it all.

While the followers of the Priory are not unlike the Jaffa in terms of their numbers and enslavement to a more powerful set of beings, the Ori trump the snakeheads in one major regard: thus far, it doesn’t look like there’s conflict between camps of Ori. The Goa’uld could be set against one another with relative ease, thus providing the alliance with a means of fighting a stronger enemy by fostering internecine warfare. While the Ancients have had a few “bad apples” like Oma running around, they tend to be rather unified in their decisions. It looks like the Ori are the same way, and that’s a problem.

So what’s the solution? Mitchell is the ostensible leader, but Daniel is definitely taking a more central role. That makes sense, given that the most obvious means of fighting the Ori would involve either his connection to the Ancients themselves or (more realistically) his ability to utilize Ancient tech when it’s discovered. They might even get to use former enemies like the remaining Goa’uld. Assuming that the series continues to have strong support, the arrival of the Ori is actually a great device for exploring the post-System Lords status quo.

I like this direction (despite some of the retreads of the “false gods” motif) because it opens the door to a deeper sense of philosophical exploration, much like the earlier seasons. There’s still plenty of the trademark cheesiness, but there’s a great chill factor to it all as well. The Doci, played by John Malkovich’s evil twin (Mr. Warlock Julian Sands, I believe), is one creepy guy, and I love how he casually dismisses Daniel’s attempt at embracing cultural differences. Mitchell is showing a bit more of the “John Crichton” personality that Browder loves to channel, but it actually makes sense, given that Mitchell is dealing with adversity through humor. It’s much like O’Neill, before he started being a bit too snarky. Now that the premiere is done and the torch has been passed, it should be interesting to see how the writers deal with the week-to-week cast integration.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10


*****


9.4: The Ties That Bind

Written by Paul Mullie and Joseph Mallozzi
Directed by William Waring

It’s good to see that the serialized side of the new season continues to be very important to the storytelling, especially since this is the episode where the writers have to begin acting like the season has actually started. Turning to the more comedic side of the series was probably the best move possible. After all, “Origin” was quite intense in its own way, and why not give us all a break for an episode or so?

At the end of the previous episode, it felt like Teal’c was going to be shuffled back onto the team, thanks to the power grab from Garek. Sure enough, it’s not that simple. It looks like the first third of the season, up until Carter’s inevitable return, will be used as an ongoing process of bringing the characters back into place. I’m not sure what I think of that.

While I love the idea of making a good chunk of the season a story about change (and how some things never do), there’s the inevitable worry that the characters will never gel completely. Highlighting the strain of trying to force everyone back together could easily backfire. Especially to those still holding on to the original cast, it could seem aimless. Clearly, it’s not, but it could come across that way.

The main story is all about Vala, who has become a character that most either love or love to hate. Claudia continues to be sexy at nearly every turn (though never more so than during the Congressional hearing, with those stockings!), and she plays up her rogue-ish side to perfection. This is, however, also the kind of episode where Jack would be tossing out his typical one-liners left and right. So how does it work without him?

Daniel and Mitchell are left to pick up where Jack left off. Daniel’s history with Vala helps in that regard, since he gets to play off of Claudia’s wackiness more naturally. Browder is still trying to find the fine line between the old John Crichton character and the way Mitchell is written, but part of that sits on the shoulders of the writing staff. They’re the ones that need to give the character a unique voice, and it hasn’t quite happened yet.

Some of the smaller moments were actually more telling. It’s great to see the producers and writers recognizing that the new series (“SG: Atlantis”) has, in many ways, taken the reins in terms of exploring new ground. The discussions on the utility of the SGC and their operations could be taken as a thinly-veiled commentary on the fans’ reaction to this series, now that the old mythology has come to an effective end.

In this case, creating a parallel between the fans and those funding the SGC provides an interesting platform for exploring how the international knowledge of the Stargate program is evolving into something that could be a major problem. There are two sides to this. On the one hand, it continues to decentralize the attention on the new team, which could be an issue if it goes on much longer. On the other hand, it adds yet another character that could become more important later down the road. I prefer to think of this as another possibility for future storytelling greatness.

From my perspective, the purpose of the episode was to continue to mine Vala as a character until Carter’s return is actually in the cards. It covers a lot of the transitional elements that should be in place by the time that Carter is back in the fold. The rest is a rather pleasant diversion that continues the ongoing saga of Daniel and Vala. Sooner or later, that has to give way to a renewed focus on Mitchell and the team, but for now, it’s still working for me.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 7/10


*****


9.5: The Powers That Be

Written by Martin Gero
Directed by William Waring

When this episode began, I was expecting it to be as relatively light-hearted as the teaser. Considering how Vala’s more ridiculous side was explored in such detail in the previous episode, it wasn’t such a stretch to make that assumption. What struck me was how quickly the episode went from hijinks to heavy drama, and how impressed I was in the process.

I mentioned in my comments for “Origin” that the most intriguing side of the Ori mythology was their depth of true power; unlike the Goa’uld, the Ori are actually god-like in nearly every respect. They make Anubis look like a chump, and he was ready to wipe the floor with the rest of the System Lords. Convincing people (especially the downtrodden) that they should throw off the shackles of the false gods worked rather well when SG-1 could point to snakeheads and be done with it.

In the case of the Ori, they don’t have that. The Priors walk in, do things that they really shouldn’t be able to do (on a massive scale), and then let the not-so-implied threats speak for themselves. No wonder so many bow down to the Ori! From an objective perspective, the Ori are more directly evident in their “godhood” than any of the deities of Earth-based religions, and there’s plenty of belief in those faiths. The Priors are very much like the “prophets” of the Bible, walking in and performing miracles as though they were casual shrugs.

What was most interesting about this episode was the slow but steady erosion of Daniel’s confidence. About halfway through the episode, he was confident that explaining Vala’s true nature and offering freedom would be enough. He certainly wasn’t expecting the Prior to release a plague. Even then, he figured that Vala and the Goa’uld technology would be able to counter the effects. When that didn’t work, he was left with nothing.

Even better, I strongly suspect that the Prior was toying with Daniel and Vala. The Prior had prior knowledge (no pun intended) of Daniel and Vala, and he certainly recognized Daniel and knew about his lack of belief in the Ori. It’s very easy to believe that the Prior had little worry over converting the mining colony; he was more intent on providing an example for Daniel to ponder. Forcing Daniel to admit the power of the Ori and his inability to match it would be a far more powerful effect.

The second half of the episode was all about that process of undermining Daniel’s confidence, and it worked for me, a lot more than I thought it would. I guess I’m feeling what the writers intended me to feel when it comes to the Ori. The concepts of absolutism behind the Priors and the Ori get under my skin. I find myself asking the same question that Daniel keeps asking: what motivates the Ori to demand such utter devotion and fealty?

The slowly re-forming SG-1 team gets a nasty lesson in how bad it’s going to get, and what kind of enemy they are fighting. Unlike the previous episode, I can see how the team is going to be forced back together. As the scope of the threat posed by the Priors is revealed, slowly but surely, the need for an elite and experienced team to deal with their activities will be needed. Episodes like this prove that taking such a measured approach can work wonders.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10


*****


9.6: Beachhead

Written by Brad Wright
Directed by Brad Turner

This is the episode a lot of people were waiting for. Oddly, I think that it was good for reasons other than the return of Carter. This episode continues to demonstrate the immense power of the Ori in several different ways, and in the process, some other percolating plot threads get some air time. Surprisingly, the end of the Daniel/Vala mini-arc is completely unsatisfying, since the writers had to find a way to give Vala a proper send-off without killing her off for good.

First things first…I love the plan of the Ori in this episode. It’s rather well conceived, and it demonstrates just how often they’ve pulled off massive invasions in the past. They know exactly what the unconverted will do, and they plan accordingly. They also work on a scale well beyond anything that has been seen on the series in the past. This episode does a lot to cement the thought that the Ori could wipe the floor with Anubis.

This is also the function that Nerus fulfills in the story. Nerus may not have been the most powerful of Goa’uld, but like many of the less powerful false gods, he would attach himself to the winning side whenever possible. The fact that he rolls over for the Ori says it all: they are the new bullies on the block, and it serves Nerus’ best interests at the moment to back the winning side. In other words, the remaining Goa’uld weren’t powerful enough, in Nerus’ eyes.

More and more, it looks like the key to defeating the Ori will be largely “low tech”. They can’t beat the Ori with big guns and some conveniently located Ancient technology (or so I hope). In the best traditions of “Babylon 5”, they have to “understand” their way out of the problem. That’s going to be quite a tall order at this point, since they don’t seem to recognize how well the Priors have been empowered to complete the task of invading. Daniel, I suspect, will uncover some new piece of information about the relationship between the Ancients and the Ori that will become important to the eventual solution.

Garek and the Free Jaffa Nation are going to be serious trouble. Garek thinks like a “strength equals victory” kind of factionist leader, and that’s the kind of thinking that will get the Jaffa under the thumb of false gods that won’t be so easily beaten as the Goa’uld were. Much like the force field in this episode, I think of the Ori as using those resisting their presence as a convenient tool. Not only does resistance help show others the power of the Ori, but it also gives the Priors a chance to wipe out adversaries before the real invasion can begin. The Ori really seem to enjoy the idea of letting the enemy beat themselves.

But more to the point…if the solution requires “understanding” their way out of the Ori invasion, through the careful application of force in very specific situations, then Garek is unlikely to be the best go-to ally. If anything, he will interpret anything less than a full-scale counter-attack as cowardice and (seeing him in this episode) a declaring of war against the Jaffa. The last thing anyone needs is a further dissolution of alliances.

I mentioned that I was waiting for the new team to gel a bit more, and this episode took that one step further. Now that Carter’s back, there’s still going to be an adjustment period, but it’s coming together beautifully. Setting up a clear and present danger serves the purpose of giving a reason for the team to exist, and there’s enough happening between the Ori, Garek, and the situation at home to keep all the characters busy. Obviously, the Ori won’t stop with one attempt, and so I expect the Supergate to make another appearance.

My prediction? Either the “summer season finale” or the actual season finale will end with the Ori successfully establishing a beachhead, thus escalating the conflict and bringing to a close this introductory phase. By the end of the next episode, though, the season will be a third of the way done, and that usually marks the point where the characters get to settle in and the season arcs begin to complicate. I’m looking forward to that, because this is turning out to be the best season in quite some time.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 3/4

Final Rating: 9/10


*****


9.7: Ex Deus Machina

Written by Paul Mullie and Josepy Mallozzi
Directed by Martin Wood

After the recent Ori-centric episodes, a return to concerns like The Trust and the Goa’uld is actually a little bit of a slowdown. At least, that’s how I felt about it. The writers had already tossed about a dozen plot elements into the season arc, and now that we’re a third of the way in, it seems overkill to slip in this new aspect of Ba’al and his growing control over the human economy.

I’m also not sure that I like the idea of Ba’al clones, even if it means that things get to be more complex. Even if it has some tenuous connection to previous NID-related episodes, it strikes me as a little too convenient. Not only that, but I was left wondering if the writers were trying to suggest that the real Ba’al wasn’t in the same body anymore, but rather, in the fit young woman that was pretending to be his “First Prime”. What better hiding place than in plain sight?

Anyway, for me, the real interest was the chess game between Teal’c and Garek. Previous episodes warned that Garek was an isolationist with a great deal of popular support, and this episode confirms it without a doubt. Garek knows politics and how to use information (or the lack thereof) against his rivals. Time and again, Teal’c was put on the defensive, and no matter how powerful his words might be, the message was lost in the process.

As annoying as the “Goa’uld on Earth” plot thread promises to be, there are some interesting aspects to it. All this action on Earth continues to erode the secrecy of the SGC, which was already on the skids over the past few years. The previous episode also raised an interesting issue: what happens if Ba’al decides that an alliance of convenience with the Ori can solidify his power on Earth?

One thing is for certain: the alliance between the Tau’ri, the Tok’ra, and the Jaffa has all but fallen apart, and Garek is more than happy to let it happen. His use of the old methods employed by the Goa’uld suggests that he could turn those weapons against his own people in the near future. What would Garek do to preserve his own power? At what point does this isolationist stance become the basis for a dictatorship?

This is more properly the return of Lt. Col. Carter, since the previous episode had few meaningful moments for the character. This introduces a few questions that have probably been on the table for a while, but couldn’t be addressed until she was back on-screen. For instance, she notes that she’s not exactly “single”; is this some kind of reference to the end of the eighth season? I’ve always taken it that Jack and Sam accepted that they can’t be together, yet can’t be with anyone else because of their feelings for each other. Is that how the comment was meant to be read?

And then there’s the question of command. If the writers play this honestly, Carter should have issues with Mitchell running the show, sooner or later. Unless, of course, they continue to make the team feel more like a temporary convenience than the institution that once was. Carter may simply see this as a temporary situation, so it doesn’t matter who runs the team. But what happens if Mitchell makes a call that Carter doesn’t agree with?

Even if this wasn’t my favorite plot thread (I’m actually rather tired of the NID/Trust/Goa’uld episodes), I continue to give credit where credit is due. The entire cast seems revitalized, the writing is the strongest it’s been since the series went to SFC, and the series is back to being a “must watch”. It’s like the writers and producers felt like they had something to prove, and so far, they’ve hit a very nice stride.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 7/10


*****


9.8: Babylon

Written by Damien Kindler
Directed by Peter DeLuise

Ever since Mitchell’s first appearance this season, I’ve been waiting for the writers to give us an episode devoted to the new commander of SG-1. A lot of the earlier episodes were devoted to Daniel and his motivations, with Mitchell being little more than the one applying pressure to get the team back together. His reactions have been muted during the rise of the Ori, giving Daniel room to maneuver. This time, though, it’s all about him.

I, for one, enjoyed it. I was getting worried that the writers were turning Mitchell into a John Crichton clone. This episode clarified the situation. While both characters use humor and pop-culture references to alleviate tension, Mitchell is a capable military officer. He’s not some fish out of water trying to survive, forced to lead despite himself. Mitchell is, at the core, the kind of man that O’Neill might have been before his life took that downward spiral after Charlie’s death.

Some elements of the story were a little predictable. Particularly, I was able to identify Jolan as Volnak’s brother (I think that was the name of the injured Warrior of Sodan) even before Jolan mentioned that the nearest relative would fight Mitchell to the death. Actually, I’m still not entirely clear on what the tradition was. OK, if a non-Warrior kills a Warrior, and the non-Warrior is captured, the non-Warrior is taught the ways of the Warriors so that he can die at the hands of a Warrior in a battle to the death…how does that make sense again?

That really doesn’t matter, though, since it’s all an excuse to have Mitchell there to deal with the invasion of a Prior among some of the most respected of legendary Jaffa. The situation is such that he’s the only one in the position to do something about it. For all their efforts with Volnak, the rest of the team makes very little progress. So it gives the writers a chance to show something of Mitchell’s character.

Mitchell recognizes that the Sodan leader, Haikon, has bought into the propaganda of the Prior. The Sodan tend to do whatever Haikon says they should do, and that means bowing down to “gods” that are just too hard to resist, especially when they are close enough to the Ancients that they already worship. Mitchell determines that the one way to get his message across to other Sodan is by gaining their respect. Thus, he trains harder than any non-Warrior ever has, hoping that it will be enough.

The resolution is stolen right out of the “Amok Time” handbook, and a possible revolution is sparked for good measure. I expect the Sodan to make another appearance relatively soon (and yes, I’m still avoiding spoilers, so I’m not going by that). The writers acknowledge it, at least!

One aspect I really liked were the hints about the politics of searching for Mitchell; apparently, the whole issue with the international committee is going to be an ongoing one. In past seasons, the political aspects of the show were sometimes less balanced, taking over too much or not enough of the story. This season, with the return to gate travel as the norm, the politics are still present but more integrated. Along with the positive focus on Mitchell as a distinct character and a vivid Sodan portrayal, that balance is what makes this episode work so well.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10


*****


9.9: Prototype

Written by Alan McCullough
Directed by Peter DeLuise

Since this “summer finale” was really just two episodes aired back to back, I thought I’d tackle each hour separately. In fact, I didn’t watch the second hour yet, just to maintain some degree of objectivity in terms of this hour.

I was never particularly taken with Anubis as a villain, largely because he was very impersonal opponent. Apophis was right there, flaws and all, and Ba’al has a distinct personality that is enjoyable to watch. Anubis was more of a concept than a presence, and that detracted from his power as a force of despairing evil. Note how the Ori are all the more disturbing because of the Priors and their personal involvement in the subjugation of worlds.

This episode revisited Anubis as a concept and gave him a personal focus, and for that, I enjoyed it far more than I thought I would. This was actually an interesting commentary and expansion on the concepts of “ascension”, which is something that the series needs to address. The treatment of “ascension” has been far too vague and indistinct over the past several seasons, but now that the Ori are around, that concept needs definition.

What this proto-Anubis represents is not unlike a proto-Ori, as the characters openly mention. (Indeed, much of the episode is spent considering how such a being presents the perfect lab rat, objectively speaking.) In this particular instance, this proto-Anubis also had the “benefit” of the genetic memory of a Goa’uld.

Khalek is a particularly good adversary because he gets to build on the relationship between Daniel and Anubis with relatively little difficulty, and since he gets to speak with Daniel a bit more freely (without the cowl), it gets wonderfully tense. We also get to see Daniel in his archetypical role as scholar of all things Ancient, which reminds the audience of where his strengths lie.

A lot of time is spent with the SGC personnel believing they are in control, when Khalek is really toying with them, waiting for the moment when he can determine the response most aligned with his self-interest. It’s a good thing that Daniel and the others took so long to identify the source of his limitations, because if it had been a bit earlier in the story, Khalek would have caught them completely off guard. (As it is, I think that little trick at the end was a little suspicious.)

One interesting aspect of the episode is the prominence of the International Committee, in terms of their leverage and clout. Woolsey is a particularly annoying bureaucrat, and he gets a good look at why the word “threat” has a different scale in the SGC. The whole question of funding the SGC and thereby controlling its activities finally comes back into play here, and quite a few casualties can be laid at the feet of such interlopers.

In many scenes, this felt like the old “SG-1”, especially since Mitchell is mostly in the background, making a few snide comments and playing the heavy when necessary. Much of the episode is spent with the characters in their typical roles. Even Dr. Lam plays a capable enough stand-in for Fraser this time around. While this isn’t the most exciting or stirring episode of the season, it does add a few connections between the old and new aspects of the mythology, and in this case, that’s a good thing.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 7/10


*****


9.10: The Fourth Horseman: Part I

Written by Damian Kindler
Directed by Andy Mikita

After finally watching the “summer finale”, I understand why the producers had little issue with airing the previous episode immediately before this one. That episode was largely a prologue to this episode, especially in terms of giving the SGC a possible direction in the hunt for a weapon against the Priors. That’s a good thing, because they’re going to need it.

The writers are clearly shooting for a massive escalation of stakes in the growing war against the Ori, and since this is a two-part story, that means a lot of exposition. Unfortunately, that doesn’t work to anyone’s advantage, especially when a boring child actor is the one delivering the exposition. Of course, the writers were also trying to get past the background and get the story moving, so perhaps it’s all forgivable in the end.

So the Ori are basically like something out of Celtic folklore: evil faerie who gain their power from the directed belief of those who believe in their power. In turn, the Ori take the power and keep the evolved humans from advancing far enough to ascend on their own. Since the only other way to ascend is through the help of another ascended being, the followers of the Ori are basically screwed.

What I like about this is that we learn more about the Ancients themselves through the filter of what they didn’t become. The Ancients and their non-interference position are a lot more reasonable within this context. It’s not that they don’t want to help, so much as they know all too well what they could become if they are tempted. Anubis, it seems, is just a minor glitch when compared to what might have been.

The Priors are humans who appear to have been evolved as far as they can go without being ascended, and then kept in that artificially evolved state with no hope of true free will. I’m rather convinced that some kind of mind control is involved as well, though when someone is that fanatical already, just getting that sudden rush of power must be more than enough.

I always knew Garek would be trouble, but this is a twist I didn’t see coming at all. I give the writers credit for coming up with a twist in the arc that I didn’t anticipate. In fact, that’s something I can say about the season as a whole. It’s done a great job of taking me places that I would never have expected the series to go at this stage of the game.

Certainly I didn’t see the plague striking Earth! In my book, that’s a great bit of foreshadowing. Nearly every episode of the season to this point has now become a part of the overall context of the dire situation here. If the International Committee wanted proof that the Priors were a danger, then I think this fits that description.

While the Orlin scenes were annoying because of the actor involved (why not just use a different character and eliminate the queasiness of the situation?), they did help give scope to the situation and how far out of their depth the Tau’ri are. Against the Goa’uld, they had allies. Now they have enemies among the Jaffa, and there’s precious little that anyone seems to be willing to do. Certainly the Asgard and Tok’ra aren’t directly involved.

Whatever the case, despite the pitfalls of some awkward scenes and bad exposition, this was a good episode, if only because we’ve rarely seen the worst-case scenario play itself out so completely. Earth has been struck with a plague, the Jaffa are led by a murderous Prior, and there’s no assurance that the anti-Prior field is going to solve the problem. Like I said about the Ori all along…it’s been a long time since I’ve actually been this intrigued at how it will all play out in January.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10


*****


9.11: The Fourth Horseman: Part II

Written by Joseph Mallozzi and Paul Mullie
Directed by Andy Mikita

When the return of “SG-1” came on my radar (read: my TiVo recording list), I wondered whether or not the series would still have the momentum that it gained in the first half of the season. After all, this is the first time that the series is coming back with Mitchell as an established member of the cast; the season premiere acknowledged his “outsider” status. Would his presence be distracting, or would it feel completely natural?

“Completely” may not be the word for it, but I was surprised at how it felt right for Mitchell to be there. It wasn’t an intrusion, that’s for sure. Granted, my personal disposition towards Browder as an actor may have something to do with that, but he wasn’t as jarring a presence as, say, Landry. Maybe it’s the hair, but Landry was driving me nuts in this episode.

In retrospect, it probably had something to do with the visit from Hammond. Hammond looms very large in terms of the series’ continuity; in a number of ways, his departure was more jarring than O’Neill’s exit. Landry stands on his own well enough, but Bridges is no Don Davis. It’s a minor point, but if Hammond had been the one infected with the plague, it might have been a more anxious moment. (And it would have avoided that awkward scene between Landry and Lam, which simply didn’t work.)

In terms of the plot, this is one of those instances where the severity of the first half simply cannot be fully realized in the second half. The most important points are touched upon in terms of the plague, especially the difficulties raised with the international oversight committee (which better factor into the second half of the season), but only a few thousand killed? Even with the vaccine (which is not the same as a cure, damn it), the death toll should have been in the hundreds of thousands at the very least and probably in the millions. But how practical would that have been?

There’s also the problem of Orlin. Thankfully, the writers killed him, because that child actor was painful to watch. Sure, the producers were going for the cheap seats with a dying kid who sacrifices himself to save humanity, but that kind of role requires a compelling actor who gets the audience to care. I didn’t care. And so he became little more than a source of exposition for me, which is non-ideal.

I also didn’t buy the simplicity of the conversion of Gerak. Gerak as a serious threat to the freedom of the Jaffa Nation was an interesting idea that really should have been explored longer. Gerak throws off the control of the Ori a bit too quickly, and so his death becomes a little too convenient and predictable. More importantly, with Bra’tac as a leader, will Teal’c have any reason to slip into Preacher Mode? In lieu of Badass Mode, that’s when Teal’c as a character is at his best.

Even so, the episode had its moments. Teal’c had some compelling moments. Mitchell’s showdown with the Cigarette-Smoking Prior was fun (it was good to see William B. Davis again!). The Sodan are always fun, since Tony Todd makes almost anything better, and it gave Mitchell and Daniel more interaction. I wasn’t thrilled with Carter’s part of the episode, though, and I can only hope that she gets a good subplot soon. With the mid-season event out of the way and the point of the Ori conversion revealed, the season can continue with its usual focus on character.

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 7/10


*****


9.12: Collateral Damage

Written by Joseph Mallozzi and Paul Mullie
Directed by William Waring

Well, I wanted more character exploration, and I got it. Sort of. I’ve actually been looking forward to an episode devoted to Mitchell since the beginning of the season, since his character needs to get the same level of development as the rest of the cast. Plot concerns overwhelmed the beginning of the season for just about everyone, so this is pretty much the first chance to explore Mitchell’s past. So why was I a bit disappointed with the final product?

Well, part of it was the familiarity. I don’t recall “SG-1” doing this kind of thing before, but I definitely remember a similar plot device used on “Star Trek: Voyager”. (I believe the character in question was Harry Kim, but I can honestly say I don’t have a detailed memory of anything from that series.) There were some interesting questions about the nature of memory and how it might be manipulated with the right technology, but was it enough? I’m not sure.

For me, this was like listening to a live recording of a song that I’ve heard dozens and dozens of times. There are minor variations within the performance, but the song remains the same, and sometimes I’m just not in the mood for it. I can understand why the writers went for a stand-alone episode, after a big chunk of Ori mythology, but this just didn’t strike me as interesting or revelatory.

So Mitchell is working out Daddy issues. (Yeah, that won’t remind anyone of Crichton!) He’s also dealing with guilt from activities during wartime, it seems, which is somewhat more interesting. But given the current success of “Lost”, a series that excels at exploring a character’s past with a flair for good pacing and plenty of surprises, I couldn’t help but compare the manner in which Mitchell’s past experiences were detailed.

The point is that I didn’t feel as though the revelation of Mitchell’s record and his feelings of guilt were properly paced. The key to his own confusion was the underlying guilt of his past association with a lethal mistake. While there was some emotional fallout, particularly in terms of his relationship to his father, the final act concerned the memory-altering technology and the ethics thereof.

I think the story would have had more impact if the revelation about Mitchell didn’t come until the end, and the situation was less clear cut. In many respects, this episode shows a Mitchell with doubts about himself and a crushing sense of responsibility, which he clearly masks with humor. That works for me, but why not darken the character a bit by making his choice to release the bomb his own, rather than an order given on bad intel?

I’m not saying that I want “SG-1” to stop being what it is. It’s not exactly a series devoted to deep character development or characters with crushing psychological issues. Even O’Neill only had his issues dredged up when it was convenient; most of the time, that side of his character was well-concealed. But this is a case where the writers had the perfect motive, means, and opportunity for a “Lost”-esque episode: questions about the reality of memory, the need to give a new character some definition and history, and a stand-alone chance at something out of the typical format. The main issue is that it wasn’t taken as far as the writers seem to think it was.

Writing: 1/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 6/10


*****


9.13: Ripple Effect

Written by Joseph Mallozzi, Paul Mullie, and Brad Wright
Directed by Peter DeLuise

Messing around with alternate timelines and alternate universes can be tricky. Generally, on a show like this, trying to make sense of the science behind it is a relative waste of time. This is the problem with having some basic understanding of quantum theory and particle physics. All the right words are there in relatively right order, and it makes Carter sound really, really smart…but it doesn’t really make sense and it’s dense enough to be a little bit dry from scene to scene.

Of course, that’s beside the point. The idea was to bring Teryl back somehow, and this is a fun enough way to do it. But it also brings up a few unfortunate questions. For instance, if the composition of SG-1 changed enough for Martouf and Janet to be part of the team, why weren’t more high-profile characters also part of some of the teams? Like, say, Hammond, Jonas, or…perhaps Jack O’Neill?

OK, there are issues with money and availability and all that, I understand that perfectly, but that’s what the concept practically demands. I’m surprised that the writers and producers didn’t see the issue and try to speak to it. Say, a line of dialogue from someone indicating that Carter had requested that teams with Jack not be let through, since they already noted that some teams had been turned away.

Another problem I had was the final act. It made sense for the whole thing to have been deliberate, since that was the impression I got from the teaser, but I wasn’t impressed by the complexity of the feint and counter-feint. It was over far too quickly. Why spend so much effort to come up with endless dry exposition with technobabble to the hilt, only to skimp on the chance to delve into the psychology of the four main characters? It might have been better to stick with only two teams and their interactions than to shoehorn in a few unnecessary guest appearances?

Well, enough dwelling. If one ignores the level of dry exposition throughout the hour, there’s a fun premise at the heart of it. In fact, the episode shines when it comes to highlighting the differences (and similarities) from team to team. Some of those Carter and Mitchell scenes were a lot of fun. I liked seeing some old faces, even if the writers seemed to find their appearances more meaningful than they really were.

Frankly, my preference would be to stick with the new characters and new dynamic. Some elements of the old mythology make sense to carry forward into new episodes, but the majority of the episodes should stick to the current crisis.

Writing: 1/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 6/10


*****


9.14: Stronghold

Written by Alan McCullough
Directed by Peter DeLuise

I happen to find the evolution of the Jaffa from an enslaved race to a more enlightened nation to be full of potential, so episodes like this are always interesting. Granted, the writers still aren’t taking full advantage of the storytelling possibilities available, but part of that could be attributed to the incursion by the Ori. The typical history for revolutionary movements for independence demonstrates how often success breeds civil war.

Sometimes that happens when the original oppressors come along and attempt to control one emerging faction within the new government. In a very mild sense, that’s what Baal attempts in this episode. (Or one of the Baals, anyway!) It’s closer to the truth to suggest that Baal was trying to take control of the entire Jaffa Nation through subversion of its ruling council. What I find intriguing is the fact that Baal is not completely wrong. He identifies a real concern and acts on it, probably with a great deal of self-interest, but if his methods were more reasonable, wouldn’t he be making a very good point?

On the other hand, this also continues to demonstrate how a beaten foe is not a completely docile foe. The Goa’uld will continue to look for ways to rise again, and the rise of the Ori presents them with opportunity. They have already taken a degree of control over human politics and they are making moves on the Jaffa. Resources that might have been devoted to containing and addressing the Goa’uld are now focused on a greater threat.

I was also a bit more impressed with the Mitchell subplot. Unlike “Collateral Damage”, which attempted to give Mitchell depth through a forced storyline that shoved the rest of the cast into the background. This time, however, the writers made the character development part of a more balanced episode, and I was far more pleased. (OK, it was a bit much for Mitchell to drag alien technology into the middle of a public hospital and then leave it there, but I’ll set that aside for the moment!)

What I didn’t buy was the suggestion that Teal’c was actually considering surrender and that he was ever in any compelling danger. I’m not sure if it was the writing or the editing, but it just didn’t gel. Similarly, the battle sequences were just plain wrong. How many times were people exposed, in the middle of the firefight, and not one shot was taken at them? It just didn’t come together very well.

In terms of the Jaffa election, it’s likely that Bra’tac or Teal’c will be heavily involved in the new government, if not elected to the highest positions. If the Ori become enough of a threat to require a stronger response by the Jaffa, then this would make sense. However, even if this episode had some good ideas in terms of the Jaffa/Goa’uld interaction, I still think the snakeheads need to stay well in the background. It just seems better to keep them out of sight until a strong role can be found for them.

Writing: 1/2
Acting: 2/2
Direction: 1/2
Style: 2/4

Final Rating: 6/10


*****


9.15: Ethon

Written by Damien Kindler and Robert C. Cooper
Directed by Ken Girotti

Considering the fact that I barely remember the previous episode highlighting this particular world, I wasn’t exactly looking forward to a return visit. And perhaps that’s what the writing staff was hoping for, because I certainly wasn’t expecting this episode to have vast consequences for the defense of Earth. Yet that’s exactly what happened: the SGC got embroiled in a foreign conflict, all based on concerns for planetary security, and ultimately lost ground in the process.

Somewhere in this story, I’m sure, is a commentary on the US national security policies of the recent past. As much as the planet in question was being invaded by the Ori, so are many other planets, and they aren’t engaged in a conflict of mutually assured destruction. Almost from the beginning of the episode, the situation looked hopeless, and as the consequences for interference began to escalate out of control, I couldn’t help but wonder what was gained.

So now, with no change whatsoever in terms of the Ori incursion on the planet, Earth has lost one of its most important assets, along with dozens of highly trained and experienced personnel. Never mind the resources and weapons still on the Prometheus at the time of its destruction. In essence, without firing a shot at Earth on their own, the Ori have managed to cripple Earth’s ability to intercede. If the Tau’ri weren’t in desperate need of the Jaffa and other allies before, they certainly are now! (Unless, of course, another Daedalus is almost completed...)

The progressive destruction of the Prometheus was quite dramatic, though I could have done without the whole “did Sam survive” melodrama. Of course she was going to survive; why even pretend that it might end otherwise? I also liked the fact that Mitchell’s flight experience came back into play, since that’s a fairly substantial aspect of his character.

Considering that this episode was largely a stand-alone installment, it’s good to see this situation exactly a consequence in the larger scheme of things. I don’t mind that kind of basic arc-building. Even “Babylon 5” had episodes that were largely stand-alone with elements that played into the arc structure later down the line. I foresee that this situation will make the SG teams far more important, and that it will push the SGC towards a hunt to find a new weapon against the Ori, since current options are quickly disappearing.

However, all that said, I would rather have episodes that set the team directly against the Ori. Episodes like this are nice when they have surprising impact on the overall story, but if it hadn’t been for the destruction of the Prometheus, this episode would have been a bore. Considering how the quality of the second half of the season has been less impressive than the first half, more substantial episodes would be welcome.

Writing: 1/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 7/10


*****


9.16: Off the Grid

Written by Alan McCullough
Directed by Peter DeLuise

To a certain extent, I like the basic idea at the heart of this episode. Even setting the Jaffa Nation aside, there are a number of issues still remaining in the wake of the defeat of the System Lords. In a way, it reminds me of the primary concept for the Star Wars Extended Universe novels before the New Jedi Order. A lot of the books were devoted to the idea of various powers trying to fill the gaps left by the Empire, including several of the remaining admirals. And of course, that meant trying to rebuild the Empire and prevent the success of the Rebellion from spreading.

I wouldn’t be surprised if the writers were rather familiar with those books (they were rather popular), since a number of the same ideas are being explored in this season. There’s the emerging new threat, the criminals taking control of Goa’uld resources, Baal trying to carve out a new empire of his own (using clones in the process), and the Tau’ri trying to hold it all together and keep the idea of self-determination viable.

Like those novels, however, the quality of each tale can be highly variable. And of course, different fans have different preferences. I took a bit of slack because I didn’t find the previous episode all that interesting. Well, that’s personal preference. I also thought that this episode was hit or miss, scene by scene, and it didn’t really come together for me until the final act or so.

The first half of the episode, dealing with SG-1 running up against the Lucian Alliance, wasn’t quite as interesting as it could have been. As much as I like the idea of rogue humans taking control of System Lord resources and creating a galactic crime syndicate in the process, the implementation of that idea is not always as good as it could be. Sure, it’s fun to have Amanda Tapping in a leather corset top, but it doesn’t cover up mediocre events.

Far more interesting was the idea of Baal stealing stargates to create his own independent network. That’s actually not something I had thought of, but it makes perfect sense. But I was a little put off at the idea that Baal would only be trying this using one group of clones. Obviously, I don’t believe that Baal is gone for good after this episode, since there are several of his clones out there. But did he only have one ship with an Asgard transport device? Seems like it would work better if he had a few parallel efforts to steal gates and set up isolated networks that he could bring online and then link together.

I also felt that the quick introduction of the Odyssey takes some of the thunder from the previous episode. I liked the idea of a relatively self-contained situation having a huge impact on the SGC’s overall operations, but that’s completely undercut by the fact that a much more powerful ship is ready to go online in the very next episode!

Nerus was also a bit annoying. Or rather, Landry’s version of trying to convince Nerus to explain what Baal was doing with the gates. While I understand that the goal was getting Nerus to ingest the locator beacon, it felt like Landry gave Nerus his feast a little too quickly. It’s a minor thing, but it also didn’t give me the feeling that Landry was quite as clever as the writers wanted him to seem.

Writing: 1/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 7/10


*****


9.17: The Scourge

Written by Joseph Mallozzi and Paul Mullie
Directed by Ken Girotti

I found the premise behind this episode to be interesting, especially in terms of how it adds to the methods of the Priory of the Ori. Considering how they’ve used genetically engineered viruses to punish worlds that defy Origin, it makes sense that they would have some other genetically engineered tricks up their sleeve.

Conceptually, I like the bugs. I like that they spread quickly and eradicate a world’s food supply, and then rapidly attack the weakened and helpless population. It has a certain brutal elegance to it, taking Biblical-style plagues and rendering them unto reality. The fact that the bugs even look like scarabs is conceptually fitting.

I’m also pleased that the IOA is getting involved, and that they are becoming as much of a hassle as earlier episodes in the season promised they would be. Once the genie was out of the proverbial bottle, it was just a matter of time before the Stargate Program came under excessive scrutiny. And when it comes in the form of Tamlyn Tomita, well, that’s all the better!

Unfortunately, the episode itself didn’t quite live up to its potential. I was a little disappointed to learn that the IOA representatives were ultimately rather positive in their assessment of the program. Frankly, as annoying as it can be, it’s better when the SGC is under political siege, and Woolsey is a nice link between the latter days of the NID and the current IOA criticisms.

The biggest problem, however, was the eventual treatment of the bug infestation on the planet. It was fine when the bugs were overwhelming the Gamma Site, but once the action turned to the planet itself, it became clear that budgetary restrictions were getting in the way. I can only assume that it cost too much to have the bugs in every scene where they would have worked, but there had to be a better solution than having the cast shoot at the ground.

The writers did what they could with those limitations, but it led to a number of inconsistencies. I was especially impressed when the carnivorous bugs completely ignored Mitchell and Teal’c, even though they were exposed and inches away. And then there’s the fact that sometimes the bugs tracked them underfoot and ate them, tracked them and didn’t eat them, ignored them during miles of hiking, etc. Even taking situational logic into account, it was awfully convenient plotting.

This is one of those episodes, at least for me, which would have been failed utterly without the connections to the overarching plot elements of the season. If it wasn’t for the implications of more success for the Ori and trouble with the IOA (though less than I was hoping for), this would have been a lot more disappointing.

Writing: 1/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 6/10


*****


9.18: Arthur's Mantle

Written by Alan McCullough
Directed by Peter DeLuise

Despite the fact that this is not advertised or officially designated as the first part of a three-part arc ending the season, this is an episode with number of lingering plot threads. The ending is especially annoying, because the episode doesn’t so much end as stop because it was time to stop. Granted, one doesn’t expect a secret weapon that could be used against ascended beings to come into play until the season finale.

Actually, I have to wonder if the writers would take things in a very different direction. After all, the Priors are supposed to be in the Milky Way for the purposes of wiping out the Ancients so the Ori can step in and take control. Finding the weapon that Merlin created to take down the Ancients himself would be useful against the Ori, but it would also be useful to the Priors.

One nice touch is the tie-in to the first few episodes of the season. Previously, the allusions to Arthurian mythology seemed out of place and somewhat gratuitous. It still feels that way, frankly, but at least it’s going somewhere. I didn’t catch any explanation for how Arthurian mythology fit into the story as it stands, but perhaps that will be pulled together before long.

While the “alternate universe” plot thread was mostly a means of slipping in the exposition regarding the Merlin/Arthur’s Mantle concept, I liked that it was interwoven into the Sodan plot thread. Unfortunately, the Sodan plot thread annoyed me to no end. The Sodan were a nice way to riff on the Jaffa while tying them directly into the Ori arc. Now, that’s not possible, because the Sodan are dead. And they were killed by a Sodan warrior turned into an Ori Zombie, which was just a bit lame.

That’s not to say that the episode was lacking in redeeming qualities. The interplay between Mitchell and Teal’c is becoming one of the best features of the show, which will serve as a nice complement, I’m sure, to future Daniel/Vala banter. And though Sam is often the odd one out in such cases, she has a great rapport with Daniel in this episode. I was also amused by Dr. Lee and his usual antics, which could have been a lot more tiresome.

This episode continues to bring the season back in the direction of the arc that dominated the first half of the ninth season, and presumably, the seeds for the tenth season are also being planted. While the producers and writers still talk about loosening the arc structure even more (thus returning to a format that I found tiresome by the fifth season), there’s still enough question about the future of the series to force plot threads to be more prominent and connective.

Writing: 1/2
Acting: 2/2
Direction: 2/2
Style: 1/4

Final Rating: 6/10


*****


9.19: Crusade

Written by Robert C. Cooper
Directed by Robert C. Cooper

Even without getting into the other strengths of the episode, I think it’s important to recognize the symmetry of the season, especially evident in “Crusade”. It just gives the season a more unified feeling than the previous run of stand-alone installments. The return to the Ori-dominated villages, Vala being chained as an unbeliever, the Ancient communication device…all of it ties lingering plot threads into a nice little package.

I’m not one to enjoy “baby plots”. Few shows can survive them, because as much as they supply quick and easy drama, they are also very confining. Sometimes there’s little choice, if an actress gets pregnant at an inconvenient time, but sometimes the producers try to take advantage of the situation and get burned. “X-Files” is the perfect example: usually, the more central the mother is as a character, the worse the effect.

In just about every genre series, the baby ends up being some kind of savior or threat, usually foretold by some prophecy. How that situation is handled (and sometimes, how quickly the baby is removed from the forefront) usually decides whether or not the series will survive. Again, “X-Files” is an example of a series that had no clue what to do with a messianic child; “BSG”, on the other hand, avoids many of the problems by making the baby one of many subplots.

So far, it’s unclear how the decision to give Vala some kind of Ori miracle child will affect the series. It depends, as mentioned, whether or not Vala remains pregnant, keeps the child, and returns as a central character. I simply don’t trust the writing staff to avoid the usual problems. Thankfully, it’s more likely that Vala’s child would be stolen by the Ori and then become something to find or retrieve.

Whatever the case, I really liked how the writers managed to tell the story, even if it meant most of the time was spent with just Vala on the Ori world and the team was stuck in the SGC. It was an unusual mode of storytelling for this series, and I felt that it worked rather well. Vala’s complex relationships with Tomin and Denya worked very well, and her side of the plot gave an interesting look at the enemy. Vala’s lies will probably come back to haunt her sooner rather than later.

I also liked the fact that the IOA continues to be a source of annoyance. The situation was resolved a bit too easily this time around, but just the fact that it came up at all was satisfying. It kept the wide scope of the story on the forefront. As a final aside, though: did anyone else find it odd that Darth Vader and King Arthur came up as two people apparently born without deed being done, yet the most obvious human example didn’t come up at all?

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 2/4

Final Rating: 8/10


*****


9.20: Camelot

Written by Joseph Mallozzi and Paul Mullie
Directed by Martin Wood

Season finales for “Stargate SG-1” tend towards the apocalyptic, which is hardly a bad thing. It’s actually quite fun to see how bad things can get before the heroes find the technological/mystical marvel that saves the day. It’s a formula, sure, but it’s a winning formula, and anyone who complains about it now is forgetting that it’s no different than it was for eight previous seasons. Things didn’t suddenly change with the exit of Richard Dean Anderson.

If there is a difference, it’s in terms of scale. I don’t recall things being this bad since the end of the sixth season, and even then, there wasn’t such a feeling of hopelessness. Still, the concept is very similar: there’s something that SG-1 needs to find, an ultimate weapon, if they want to beat the Big Bad. The Big Bad could also use said weapon to achieve their own goals. Finding the weapon turns out to be a lot more difficult than anticipated, and things escalate as the hunt continues.

Back then, it was Atlantis, and the seventh season was more or less the search for the Lost City. (Of course, it was a little more complicated than that, but I’m summarizing.) This time around, the threat of the Ori has been nicely escalated since the beginning of the ninth season, so when they come around with their initial fleet of four ships (just four!), it’s not as though the audience has to remember why they were such a threat in the first place.

This is an episode of desperation, in terms of the characters, and I like that a lot. They know the timetable is short and the situation is looking not so smooth, and so they engage in a series of last-minute measures to prevent invasion. First, it’s finding Merlin’s weapon, which may or may not be in the village of Camelot. As with the previous episode, the symmetry with the season premiere is enjoyable, even if the Arthurian elements get a bit cloying after a while.

It seems to take a bit too much time for Carter to work out that the supergate can be realigned to allow the gate to be opened from their side to the Ori galaxy, and of course, that lost time becomes critical. The fact that Carter succeeds in installing the new hardware before the supergate opens will probably play into the tenth season premiere; I anticipate that the Ori will close the supergate for some reason, thus giving our side the chance to postpone further invasion.

I have to say, I enjoyed watching the Tau’ri fleet, the Jaffa Nation, and the Lucien Alliance getting beat down by what amounts to a scouting party. Those Ori ships are just plain fun. That’s another reason why I think the invasion will be limited at first. They prevent more ships from coming through for a while, deal with the few ships that have invaded, find a way past those defenses, and mount a stronger counter-attack by the time the supergate re-opens. I hope it’s a little more complicated than that, but even if it’s not, I’ll still enjoy it.

I have the feeling (especially after the previous episode) that Vala’s child will become the Ori’s evil (and probably fast-growing) emissary in the Milky Way, thus giving the Priors a central figure to rally around and a face to the enemy. And of course, that would give Vala a reason to join SG-1. (I predict a “we need to beat him, but as his mother, I might be able to get him to understand” subplot.)

I’m sure some fans will be less than enthusiastic, but I’m satisfied. This season basically gave me what I expect from “SG-1”, and the additions to the cast didn’t detract from that. In fact, I think this was the most consistent season of the series in quite a while. I look forward (with some small degree of trepidation) to the landmark tenth season!

Writing: 2/2
Acting: 2/2
Direction: 2/2
Style: 3/4

Final Rating: 9/10





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